
Sound Effect Generator
Inspiration
The project's sound effect generator recreates the functionality of sfxr, a tool released in 2007 which creates sound effects in the same way 8-bit consoles like the NES did with subtractive synthesis.
This was because synthesis did not take up any memory to play sound which was scarce for that console generation.
Implementation
Sound effect generators such as sfxr, or its off shoots like bfxr, act as tools to generate sound files for developers wishing to illicit feelings of an earlier generation. However some of the greatest strengths of these sound creation benefits are lost. Such as the reduction in space taken up by audio files on the hard drive and when loaded into memory. As well as the customisation of the sound, being able to change it as the game state does.
My Sound Effect generator does subtractive synthesis at runtime through metasounds. allowing the player to customise the sound effects heard in game to their liking.